Class for waveguide/delay effects¶
- Author or source: moc.xinortceletrams@urugra
- Type: IIR filter
- Created: 2002-04-23 06:46:34
Flexible-time, non-sample quantized delay , can be used for stuff like waveguide synthesis
or time-based (chorus/flanger) fx.
MAX_WG_DELAY is a constant determining MAX buffer size (in samples)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | class cwaveguide
{
public:
cwaveguide(){clear();}
virtual ~cwaveguide(){};
void clear()
{
counter=0;
for(int s=0;s<MAX_WG_DELAY;s++)
buffer[s]=0;
}
inline float feed(float const in,float const feedback,double const delay)
{
// calculate delay offset
double back=(double)counter-delay;
// clip lookback buffer-bound
if(back<0.0)
back=MAX_WG_DELAY+back;
// compute interpolation left-floor
int const index0=floor_int(back);
// compute interpolation right-floor
int index_1=index0-1;
int index1=index0+1;
int index2=index0+2;
// clip interp. buffer-bound
if(index_1<0)index_1=MAX_WG_DELAY-1;
if(index1>=MAX_WG_DELAY)index1=0;
if(index2>=MAX_WG_DELAY)index2=0;
// get neighbourgh samples
float const y_1= buffer [index_1];
float const y0 = buffer [index0];
float const y1 = buffer [index1];
float const y2 = buffer [index2];
// compute interpolation x
float const x=(float)back-(float)index0;
// calculate
float const c0 = y0;
float const c1 = 0.5f*(y1-y_1);
float const c2 = y_1 - 2.5f*y0 + 2.0f*y1 - 0.5f*y2;
float const c3 = 0.5f*(y2-y_1) + 1.5f*(y0-y1);
float const output=((c3*x+c2)*x+c1)*x+c0;
// add to delay buffer
buffer[counter]=in+output*feedback;
// increment delay counter
counter++;
// clip delay counter
if(counter>=MAX_WG_DELAY)
counter=0;
// return output
return output;
}
float buffer[MAX_WG_DELAY];
int counter;
};
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